• Caves in VR

    “‘But what is reality?’ asked the gnomelike man. He gestured at the tall banks of buildings that loomed around Central Park, with their countless windows glowing like the cave fires of a city of Cro-Magnon people. ‘All is dream, all is illusion; I am your vision as you are mine.’” (Pygmalion’s Spectacles, S.G. Weinbaum, 1935)…

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  • Koken No Tsuki (Moon of the Lone Sword)

    Koken No Tsuki is a live anime VR period play directed by Meadow at Mashiro Small Theater in VRChat, that explores loss, violence, and the haunting echoes of memory in Kyoto, 1867.

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  • A Conversation with the Sun (VR)

    Apichatpong Weerasethakul’s A Conversation with the Sun (VR), which premiered at the Aichi Triennale in 2022, blends film and VR in a poetic meditation on memory and perception.

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  • Discordance by Unwired Dance Theatre

    A VR dance piece exploring (dis)connection and embodiment in a networked performance space.

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  • Theatres of Trajectory

    We are decades deep into a new millennium. It has become clear that Earth was never truly global, only globally fragmented. Supply chains stutter on the sharp edges of new nationalisms, new wars, and a new genocide, which shun the dream (not mine) of seamless circulation. The solution? To digitize everything: commodities, infrastructures, bodies-minds. An…

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  • What Is Virtual Art – Volume 1

    What Is Virtual Art – Volume 1 is an ambitious attempt to rethink the history of visual storytelling through immersive VR technology.

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  • VR Deep Sea Project (Deep Sea Aria & Archive)

    Deep Sea Aria is a VR reading drama about a young woman who decides to upload her consciousness to an electronic city called Deep Sea. The performance blends speculative fiction, poetic monologue, and live music into a story about the limitations of digital existence

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  • Shogekijo x VR: Interview with “Meadow” director of the Mashiro Small Theater

    In this interview, I spoke with artistic director, Meadow, about the challenges and possibilities of creating shogekijo engeki in VR.

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  • Omnibus Performance Vol.1

    Omnibus Performance Vol.1

    In Omnibus Performance Vol. 1, four Japanese VR plays explore the relationship between past and future prediction and memory.

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  • Yuriwaka VR

    Yuriwaka VR

    In the spring of 2024, I proposed to third-year students in my research seminar to translate, adapt, and perform the folktale Yuriwaka Daijin in VR.

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